Last and Final Refuge
The ancient guilding system, so prevalent in the elder civilations, has been retained within the walls of Tirg-Ath-Onon.
Every member of a particular profession is, by default, a member of the associated guild. The leader of each guild is guaranteed membership and a voice in the Town Council as well. Once a week there is an all-guild meeting to discuss allocation of resources, future plans, and inventories.
Currently there are seven guilds representing the major functions of the fortress.
- Guardsman’s Guild
- Miner’s Guild
- Adventurer’s Guild
- Farmer’s Guild
- Crafter’s Guild
- Wizard’s Guild (also oversees the children’s school and library)
- Seafarer’s Guild
Within the Adventurer’s Guild itself, there are five main adventuring groups
The League of Seven Ideals – 70 members
The Stormcloud Wanderers – 66 members
Elocuer’s Heroes – 48 members
Champions of the Silver Star – 93 members
Death Vow Defenders – 72 members